Phil Nash
iOS developer at JetBrains
Phil is a Developer Advocate for Swift, Objective-C and C++ tools at JetBrains. Prior to that he worked in as diverse fields as: finance, agile coaching and iOS development. A long time C++ developer he also has his feet in C#, F#, Objective-C and Swift – as well as dabbling in other languages. He is the author of several open source projects – most notably Catch: a C++-native test framework, and had an iPhone game in the App Store from the early days.